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2006

Apollo Beyond Interactive Exhibit

Interacting with Apollo Beyond

This was an interactive environment offering puzzles to be solved using a Tangible User Interface (TUI, or Surface Computer) and Augmented Reality (AR) technology. Physical objects representing Ages and Elements tell stories when drawn near each other--each story leaving clues to aid in the solving of puzzles. Puzzles in Augmented Reality are solved by interacting with both real and virtual objects interweaved together through the use of a "magic window" visualization tool called The Oracle.  2006.


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"Beyond Apollo" Lander Game

Beyond Apollo

This is an action game in the spirit of the early lunar lander type video arcade game.  Keyboard arrow keys are used to fire rockets to steer the vehicle and control its descent while attempting to land on designated landing pads without crashing.  There is also a limited amount of oxygen and fuel available for each ship per level.  It incorporates realistic gravity and momentum simulation.  Gravity increases with each level successfully completed.  Alternate terrains are loaded after successfully completing the first level.  Produced with Flash, 2006.

 


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